May42014
Did manage to get Gwenelle’s sword to her yesterday, before we headed north to try get Cainam back. Managed it, in the end, but I guess I’ll get onto that in a minute. She seemed pretty happy with it. Said it was perfect, in actual fact. Couldn’t take all the credit considering I’d help on the sheath and the chasing on the hilt, not to mention the enchantment on the blade and to make the embossing a little more sturdy, but guess the design at least is mine. Wonder if I could see about getting more into that sort of weapon business in future. This sword and the one for Sarah are definitely some of my favourite projects I’ve ever worked on. Definitely more interesting than making standard issue falchions and longswords and that to go to weapon stores. Actually, speaking of Sarah, turns out she and Matthes’re back from some kind of vacation they were on. He was on the mission. Good to see him again. Should hopefully get the chance to catch up with her again soon enough. Anyway, back on track, do quite like the amount of customisation that goes into making a weapon like that. Bound to be a few wealthy people in the city who wouldn’t mind having something along those lines. Guess it’d be tough to get a similar result without knowing them as well as I do Gwenelle, but something to maybe think about.
Anyway, the mission. Headed down and met people on the docks after I’d arranged some last minute supplies to get sent up to Menethil, just in case we needed an emergency supply run. Didn’t need them, so figure I’ll maybe head up that way Sunday, get them back from Burt and pay him what I owe him for asking around, keeping his boat in port for the day in case we needed it. Had a fairly big group of us. More than a dozen in total. Like I said, Matthes was there, then there was also Rosalinde, Stehl, Iadric, Balderos, Gwenelle, Lumenar, Mitta, Sinafay and Balderos. This Corlo guy tagged along as well, guess he’d been a guard for the Haethons or something at some stage, then Eunie showed up as well just after we’d gone through the portal. She’d dropped Gloria off with a sitter for the evening. Didn’t want to miss the mission, seeing as it was Cainam we were heading out there for. Really good to see her in action again. Never seen her fight quite like that before…some of the cat stuff I’ve seen once or twice, but not sure I’ve ever seen her do much fighting as a bird before. Really good for hit and run tactics. Kept swooping down, slashing at things with her talons and then getting out of there before they got a chance to hit her back. Pretty handy having her on our side, and that’s without getting into all the scouting she was able to do from overhead, and her magic with roots. Wore her out, so probably for the best if we don’t want up in any more situations like that any time soon. Still, if I do wind up having to fight again before too long, idea that I could be doing it beside her’s not a bad one.
Portal Gwen was able to get set up for us took us to that crater up in Hillsbrad, place where Dalaran used to be. Took us a minute or two to find the right path out of there heading north, but no major issues at that stage. Took a little while to decide on a plan when we got to the shore of the lake, had to pick between this rickety-looking path and a few rowboats. Ended up deciding on the latter. Couple of people must’ve gotten off-balance, got a little wet, but no issues as a result, ‘part from the smell. Ran into murlocs when we got to the far shore, but they weren’t all that hard to take down, many of us as there were. After that, headed through Ambermill, along the road down into this town near the swamps. Think it was Pyrewood, but don’t know if there might be some other smaller settlements dotted around there. All ruins, anyway. Wasn’t until we got there that we ran into any trouble, at least aside from the weather. Don’t know whether it was the residents or the Forsaken trying to hold of the Liberation Front, but somebody’d heaped up all this stuff, made a barricade blocking the road. Started trying to take it apart, but we were only part of the way through before somebody or something from the Forsaken camp up the road took notice. Guessing it was an abomination, but couldn’t see for certain, heavy as the rain was. Wound up having to take refuge in the one place in town that wasn’t falling apart, this manor off to one side of the square. Something about the gates on that place…almost got the feeling I’d seen them somewhere before. Not a nice place…residence of some kind of warlock, from the journals people were finding. There were runes drawn all over the place. Sort of stuff you’d use for blood magic. Creepy place…didn’t have to stay in there too long, thankfully. One well-placed lightning strike later and we were free to carry on. Weather picked up after that. Not necessarily a good thing. Smell might not’ve been so bad if it’d kept raining…
Road leading towards the city was covered in corpses. Ones that were still moving around seemed pretty occupied eating the ones that weren’t, so we didn’t have any issues slipping past. Things were even worse once we got into the city. You could barely breathe for the smell of rot…looked for a second there like we might’ve been able to sneak past the ones gathered up around the cathedral as well, barricades they’d put up between themselves and the gates, but no such luck. They broke through, came down on top of us. Held our own, but doubt we would’ve much longer if we hadn’t been able to fall back to the bridge as quickly as we did, slammed the gates shut. Think the worst injuries were from there. Would’ve gotten my face chewed off if Rosalinde hadn’t come to the rescue. From there, managed to find the tunnel that leads underneath the city, took that out towards the cemetery near Keel Harbour where we were meant to be finding Cainam. Good thing I’ve still got a few memories of the city’s layout from when I was there with the Scarlets. Light only knows what we would’ve come across if we’d had to carry on through the streets and then take the roads to get there. Tunnel was hidden behind a fake wall, so no way we would’ve found it just by luck.
Things weren’t much better once we got out of the city. Smell wasn’t, at least. Worse, if anything. Thankfully, didn’t take us all that long to find what we were looking for. That deathknight who set us on the trail was waiting outside the gates to some of the crypts, Cainam’s father. Wasn’t tough to fight on his own. We were ripping him apart before he used these magical tendril things to lift us up in the air, raised a whole lot of corpses, had them all come together into this sick-looking flesh golem. That wasn’t a fun thing to kill…still, we managed it. Didn’t wind up with too many injuries in the process. By the time we’d taken care of that, Balderos’d grabbed the deathknight’s attention, managed to put him down. Amount of effort people put into making certain he wasn’t gonna be getting up again, figure this means that we’ve seen the last of him. To his credit, didn’t sound like he was an entirely willing party in what was going on, but still, guess it’s not a bad thing to have one less threat to be concerning ourselves about.
Cainam wasn’t at the crypt the way we’d been told. What we did find was some kind of magical residue. Guess somebody’d used fel magic to open a portal out of there. Would’ve been the end of the road if we hadn’t had Lumenar and Gwenelle on hand to open up our own to follow them with. Wound up at this big sort of shrine, statues around like those ones at the Dark Portal. Looked like somewhere in the Twilight Highlands, but I didn’t hang around to make sure. Soon as we got there, there was this big eredar waiting for us, I guess a demon who’d been summoned by this warlock who must’ve been running the show. Just about did some serious damage, but it didn’t have all that good of a chance with as many of us as there were, even with everything we’d already been through that night. Once he was finished, warlock wasn’t too tricky. Tried to change into a demon, but Rosalinde, Sinafay and Miraneev managed to cut him down pretty quickly. Once that was done, all that was left was to take care of Cainam. He was in a pretty rough state. Could well’ve been killed by the drop from where warlock’d had him hanging if Sinafay hadn’t managed to catch him. Severely malnourished, few gashes, lot of bruises. Still, he was alive. Lassair, Sinafay and Miraneev were all taking a look at him last night, so figure they’ll be able to patch him up alright, even if it takes a long time before he recovers.
There was something the warlock said, something about how as long as Cainam was alive, there’d still be this portal to allow some nathrezim into the world. Don’t know whether to believe him or not. Even if I did, though, we weren’t gonna leave Cainam out there to die or anything. If some dreadlord wants to cause trouble, let him. We’ll deal with it, same way we deal with everything else. A friend’s death is too high a price to pay, no matter what sort of safety it’d give us.

Did manage to get Gwenelle’s sword to her yesterday, before we headed north to try get Cainam back. Managed it, in the end, but I guess I’ll get onto that in a minute. She seemed pretty happy with it. Said it was perfect, in actual fact. Couldn’t take all the credit considering I’d help on the sheath and the chasing on the hilt, not to mention the enchantment on the blade and to make the embossing a little more sturdy, but guess the design at least is mine. Wonder if I could see about getting more into that sort of weapon business in future. This sword and the one for Sarah are definitely some of my favourite projects I’ve ever worked on. Definitely more interesting than making standard issue falchions and longswords and that to go to weapon stores. Actually, speaking of Sarah, turns out she and Matthes’re back from some kind of vacation they were on. He was on the mission. Good to see him again. Should hopefully get the chance to catch up with her again soon enough. Anyway, back on track, do quite like the amount of customisation that goes into making a weapon like that. Bound to be a few wealthy people in the city who wouldn’t mind having something along those lines. Guess it’d be tough to get a similar result without knowing them as well as I do Gwenelle, but something to maybe think about.

Anyway, the mission. Headed down and met people on the docks after I’d arranged some last minute supplies to get sent up to Menethil, just in case we needed an emergency supply run. Didn’t need them, so figure I’ll maybe head up that way Sunday, get them back from Burt and pay him what I owe him for asking around, keeping his boat in port for the day in case we needed it. Had a fairly big group of us. More than a dozen in total. Like I said, Matthes was there, then there was also Rosalinde, Stehl, Iadric, Balderos, Gwenelle, Lumenar, Mitta, Sinafay and Balderos. This Corlo guy tagged along as well, guess he’d been a guard for the Haethons or something at some stage, then Eunie showed up as well just after we’d gone through the portal. She’d dropped Gloria off with a sitter for the evening. Didn’t want to miss the mission, seeing as it was Cainam we were heading out there for. Really good to see her in action again. Never seen her fight quite like that before…some of the cat stuff I’ve seen once or twice, but not sure I’ve ever seen her do much fighting as a bird before. Really good for hit and run tactics. Kept swooping down, slashing at things with her talons and then getting out of there before they got a chance to hit her back. Pretty handy having her on our side, and that’s without getting into all the scouting she was able to do from overhead, and her magic with roots. Wore her out, so probably for the best if we don’t want up in any more situations like that any time soon. Still, if I do wind up having to fight again before too long, idea that I could be doing it beside her’s not a bad one.

Portal Gwen was able to get set up for us took us to that crater up in Hillsbrad, place where Dalaran used to be. Took us a minute or two to find the right path out of there heading north, but no major issues at that stage. Took a little while to decide on a plan when we got to the shore of the lake, had to pick between this rickety-looking path and a few rowboats. Ended up deciding on the latter. Couple of people must’ve gotten off-balance, got a little wet, but no issues as a result, ‘part from the smell. Ran into murlocs when we got to the far shore, but they weren’t all that hard to take down, many of us as there were. After that, headed through Ambermill, along the road down into this town near the swamps. Think it was Pyrewood, but don’t know if there might be some other smaller settlements dotted around there. All ruins, anyway. Wasn’t until we got there that we ran into any trouble, at least aside from the weather. Don’t know whether it was the residents or the Forsaken trying to hold of the Liberation Front, but somebody’d heaped up all this stuff, made a barricade blocking the road. Started trying to take it apart, but we were only part of the way through before somebody or something from the Forsaken camp up the road took notice. Guessing it was an abomination, but couldn’t see for certain, heavy as the rain was. Wound up having to take refuge in the one place in town that wasn’t falling apart, this manor off to one side of the square. Something about the gates on that place…almost got the feeling I’d seen them somewhere before. Not a nice place…residence of some kind of warlock, from the journals people were finding. There were runes drawn all over the place. Sort of stuff you’d use for blood magic. Creepy place…didn’t have to stay in there too long, thankfully. One well-placed lightning strike later and we were free to carry on. Weather picked up after that. Not necessarily a good thing. Smell might not’ve been so bad if it’d kept raining…

Road leading towards the city was covered in corpses. Ones that were still moving around seemed pretty occupied eating the ones that weren’t, so we didn’t have any issues slipping past. Things were even worse once we got into the city. You could barely breathe for the smell of rot…looked for a second there like we might’ve been able to sneak past the ones gathered up around the cathedral as well, barricades they’d put up between themselves and the gates, but no such luck. They broke through, came down on top of us. Held our own, but doubt we would’ve much longer if we hadn’t been able to fall back to the bridge as quickly as we did, slammed the gates shut. Think the worst injuries were from there. Would’ve gotten my face chewed off if Rosalinde hadn’t come to the rescue. From there, managed to find the tunnel that leads underneath the city, took that out towards the cemetery near Keel Harbour where we were meant to be finding Cainam. Good thing I’ve still got a few memories of the city’s layout from when I was there with the Scarlets. Light only knows what we would’ve come across if we’d had to carry on through the streets and then take the roads to get there. Tunnel was hidden behind a fake wall, so no way we would’ve found it just by luck.

Things weren’t much better once we got out of the city. Smell wasn’t, at least. Worse, if anything. Thankfully, didn’t take us all that long to find what we were looking for. That deathknight who set us on the trail was waiting outside the gates to some of the crypts, Cainam’s father. Wasn’t tough to fight on his own. We were ripping him apart before he used these magical tendril things to lift us up in the air, raised a whole lot of corpses, had them all come together into this sick-looking flesh golem. That wasn’t a fun thing to kill…still, we managed it. Didn’t wind up with too many injuries in the process. By the time we’d taken care of that, Balderos’d grabbed the deathknight’s attention, managed to put him down. Amount of effort people put into making certain he wasn’t gonna be getting up again, figure this means that we’ve seen the last of him. To his credit, didn’t sound like he was an entirely willing party in what was going on, but still, guess it’s not a bad thing to have one less threat to be concerning ourselves about.

Cainam wasn’t at the crypt the way we’d been told. What we did find was some kind of magical residue. Guess somebody’d used fel magic to open a portal out of there. Would’ve been the end of the road if we hadn’t had Lumenar and Gwenelle on hand to open up our own to follow them with. Wound up at this big sort of shrine, statues around like those ones at the Dark Portal. Looked like somewhere in the Twilight Highlands, but I didn’t hang around to make sure. Soon as we got there, there was this big eredar waiting for us, I guess a demon who’d been summoned by this warlock who must’ve been running the show. Just about did some serious damage, but it didn’t have all that good of a chance with as many of us as there were, even with everything we’d already been through that night. Once he was finished, warlock wasn’t too tricky. Tried to change into a demon, but Rosalinde, Sinafay and Miraneev managed to cut him down pretty quickly. Once that was done, all that was left was to take care of Cainam. He was in a pretty rough state. Could well’ve been killed by the drop from where warlock’d had him hanging if Sinafay hadn’t managed to catch him. Severely malnourished, few gashes, lot of bruises. Still, he was alive. Lassair, Sinafay and Miraneev were all taking a look at him last night, so figure they’ll be able to patch him up alright, even if it takes a long time before he recovers.

There was something the warlock said, something about how as long as Cainam was alive, there’d still be this portal to allow some nathrezim into the world. Don’t know whether to believe him or not. Even if I did, though, we weren’t gonna leave Cainam out there to die or anything. If some dreadlord wants to cause trouble, let him. We’ll deal with it, same way we deal with everything else. A friend’s death is too high a price to pay, no matter what sort of safety it’d give us.

(Source: commons.wikimedia.org)

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